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Monsters are a staple of RPGs as enemies and aggressive beings that attempt to thwart player progress as threats. In The World R:2, they are hinted to be beings corrupted and influenced by that of the evil force known as The Shadow, which threatens to plunge the world into chaos and ferality.

Monster TypesEdit

BeastsEdit

CaninesEdit

FelinesEdit

AquaticsEdit

AviansEdit

ArthopodsEdit

ProtoplasmaEdit

ReptilesEdit

DragonsEdit

God BeastsEdit

MachinesEdit

MachinationsEdit

Abandoned standalone mechanical creations brought to life by The Shadow.

Junk BeingsEdit

Abandoned and forgotten appliances, tools, and devices that band together into amalgamated beings of scrap, whose grudges against its former owners and all that associates with them draws upon The Shadow to give it life.

MechsEdit

Abandoned manmade warmachines brought to life by The Shadow.

SuperweaponsEdit

Abandoned engines of mass destruction brought to life by The Shadow.

FreaksEdit

HomonculousEdit

The abandoned attempts of perfecting sentient life through magical, alchemical, and scientific means.

ExperimentsEdit

Aberrations and horrifically altered beings given their form through unethical experimentation and cruel curiosity.

Magical CreaturesEdit

ElementalsEdit

DjinnEdit

WeresEdit

UndeadEdit

GhostsEdit

Tormented and earthbound spirits of the dead that refuse to pass on into the afterlife.

ZombiesEdit

Decaying reanimated corpses of once living creatures.

The UndyingEdit

Newly killed beings with powerful souls that refuse to die.

LichesEdit

The immoral immortal mages that practiced forbidden and banished areas of magical arts and sorcery.

VampiresEdit

Cannibals and practitioners of blood sacrifice now corrupted and turned into horrific terrors that prey upon the living.

DemonsEdit

With many origins, Demons serve as the forces of the dead god Cerunnuos in his conquest to rule creation under his grasp.

The CorruptedEdit

Living creatures massively warped by evil magic, intense degrees of The Shadow, or chaotic forces beyond compare.

Soul EatersEdit

Ghosts, lost spirits, and ghouls warped by evil magic or intense degrees of The Shadow.

LegionsEdit

Evil souls reincarnated in the Demon World as choice followers, at the bidding of Barons and Demon Lords.

BaronsEdit

Demon LordsEdit

AbominationsEdit

Wild, aberrant, and dangerous creatures of the Demon World. They are said to be the abstract and metaphorical manifestations of evil and negative karma.

AngelsEdit

Before the death of the gods of The World, Angels were those who loyally served the gods as their servants, heralds, messengers, and nearly all roles, as heavenly spirits closest to them. The few that survived the fall of the gods however, fell down to the earth, and realized their master's demises. Only left to shade of the dying world, The Shadow's influence did they unknowingly embrace, and become subject to its evil will. Whether it be an extreme grudge of hatred towards mortals, or to realize the revival of the gods again by any means necessary, Angels are now as active as a threat as monsters that plague the wild.

Empyrean SphereEdit

Powerful and influential angels closest to the Old Gods.

ValkyriesEdit

The heavenly maidens who greet dead warriors to their plane of heaven.

Wrathful SaintsEdit

Ferocious and belligerence filled angels whose roles were to convert by fear and to ruthlessly slay evil and heresy at the behest of the Old Gods.

CatrydidsEdit

Harems and entertainers of the Old Gods.

Nature EntitiesEdit

Spirits assigned by the Old Gods to watch over and take care of the nature of The World.

Star SpiritsEdit

Vastly powerful and ascended beings that live in the stars beyond the heavens. They are considered possibly even more powerful than the gods, as their domain of the void of space considers them closest to the primordial chaos that all of creation descended from.

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